for people who design things, then print them
Clients, you need to supply text and images that are without fault. And you need to check the text and images of any artwork the designer sends to you.
Designers, you're responsible for submitting correctly prepared artwork to the printer. You are responsible for understanding the printing process well enough to prevent any obvious issues.
Printers, you are responsible for printing, trimming and packing the job to an acceptable level. You are responsible for flagging up any potential issues that are beyond the obvious.
I have attempted to be as unbiased as possible for this article. To even up the fact that I am a designer I asked two printers, Boss Print in London and Print Project in Belfast, to read through this article and give it their approval. I've used both of them and would recommend them to any designer.
Let's begin...
I'll admit it, this has happened to me a few times...
A few print samples have come back from the printer. The bulk of the job has gone straight to the client.
You open the envelope and...
“Um, these don't look right. They look really bad. Oh man what on earth happened?”
Then...
“Did I screw that up? Oh no, did I forget to check that PDF?”
Then, whilst frantically hunting for the print ready PDF...
“Oh man, how much did this print job cost again?”
Then a sort of sick feeling comes over you.
I'm not sure you're a proper designer until this moment. You should get a badge or something at this point in your career.
So, you've found the mistake. What you do next is really important. It's a moment where you'll be judged to be professional or not. It's a moment that can cause a client to really trust in you. And that is a hugely valuable thing.
When a print job doesn't turn out right it's important to find who is at fault. Not so you have someone to blame, but so you can find the best way to sort it. Who is at fault clearly depends on the error. So who is responsible for what?
Now that you know what's happened and who is responsible you need to get it sorted.
Ultimately whoever made the mistake should pay for it. But communication is key. Maybe the client is happy to take them for a discount. Or maybe a reprint will mean it's too late for an event. Whatever has happened there are normally three options:
These scenarios are fairly clear and easy to resolve, but it can get more complicated.
What happens for example if the designer and the client both make a mistake on the same print job? Or maybe the printer and designer both make a mistake.
This is where communication and negotiation is really key. Speak to whoever is responsible and talk about the errors. Talk about what everyone is going to do to rectify the mistake. Maybe a discount can be given, or the design fee reduced. Maybe the client needs to pay for a reprint but the designer will contribute as well, or add a discount to their invoice.
Whatever the solution, the key is discussing the situation and being honest about your own mistakes.
The above assumes everyone is happy to accept what is their responsibility and what is not.
Sometimes though that isn't the case. Maybe the designer feels it was the printer's mistake and the printer feels it is the designer's.
This gets very tricky. There may not be a simple solution. But I always think being clear and honest is best. Explain to everyone what you think the situation is and take it from there.
If as a designer you bill the client for printing, you may end up paying the printer for something you don't think you should, but you need to keep your client happy. That's why you should add a little extra on for printing – as the designer you're responsible for all of this.
I have found that the key to getting these sort of situations sorted out is communication. Explain to the printer and your client what's going on.
Let's be honest mistakes are going to happen. It's inevitable, we're human. The mistakes we make are rarely important. It's how we sort them that really matters.
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